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Translation Problem

Started by HardSniper Dec 11, 2002 at 3:26 PM 0 replies 250+ views
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HardSniper
HardSniper
I am attempting to draw binary search trees in OpenGL on the fly, but I have ran into a problem. I need the translate the screen based on the locations of leftmost, rightmost, and deepest nodes *after* drawing them to center the tree on the screen. Is this possible? If so, could you point me in the right direction? Thanks for you time, -Steve
HardSniper

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