Original Post
This isn''t very tequnical, but I am jsut curious what the highest expectable speeds are for a software 3D engine written by a coder (me) who knows no ASM and nothing about cache optimizations and the like. I know math well, and C++, but no MMX or SIMMD(Celeron). I am developing a 3D engine but haven''t gotten far enought to gauge performance yet on a realistic scale. Perhaps someone who has written a few 3D engines can tell me what speeds they got with little low-level optimization and a lot of high-level optimization. Thanks.