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OpenGL Crossplatform

Started by jamescox3k Dec 15, 2002 at 11:15 AM 1 replies 250+ views
Original Post
jamescox3k
jamescox3k
My understanding is that OpenGL is a crossplatform graphics API. So is they away of right a cross platform OpenGL program. No WinMain() no message-pump. Just a nice int main(). Also are they any good book on this form of cross-platform development. [edited by - jamescox3k on December 15, 2002 12:16:20 PM]
JC
CraZeE
CraZeE
try using GLUT. its crossplatform and handles all GL window management. plus, it uses ''int main()''
To learn, we share... Give some to take some -
rotos
rotos
Or you could try SDL, which not only provides a way into opengl, but also audio, input, timing, multitheading and more. It''s also more common installed on other platforms than GLUT is.

www.libsdl.org

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