Original Post
I have a GeForce 2 MX 400 and I''ve been implementing a hidden-line removal routine. However, I''m using the stencil buffer, which gives me a huge performance hit that makes me wonder if it''s even implemented in hardware on my card. Does anyone know if it''s on the hardware? Do newer generations of cards plan on having a hardware stencil (should I even bother implementing with it?)
Thanks for any help.