Original Post
Hi,
any ideas how to get a really convincing snow surface? It's not just white, all the snow crystals look different at different view and sun angles. The snow also makes a huge contribution to (diffuse?) lighting. And how to get the snow texture to luck fluffy and deep? How to incorporate the effects of wind (ripples)? There was already a discussion about snow placement some time ago, i think it was started by bishop_pass and ended in a discussion about realistic modelling and faking. My question is just related to the snow texture as is.
Thank you very much.
- Stephan
OpenMountains | Open source snowboard simulation - some day. [edited by - stephanh on January 5, 2003 10:20:10 AM]
OpenMountains | Open source snowboard simulation - some day. [edited by - stephanh on January 5, 2003 10:20:10 AM]
