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Skeleton animation

Started by Ithyl_Chantresonge Jan 5, 2003 at 1:25 PM 1 replies 900+ views
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Ithyl_Chantresonge
Ithyl_Chantresonge
I''m looking for information on how to do skeletal animation in OpenGL. How do you manage to weight vertex according to different bones. I''ve seen how to do it in DirectX, but the OpenGL equivalent still eludes me. Any pointers would help. Thanks in advance.
BiGCyC
BiGCyC
Check the hosted sites

Real Soon Now has tutorials on Skelatol animation

http://rsn.gamedev.net/

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