Original Post
I remember that on some thread about billboarding, someone mentioned point sprites as a good idea. I know what point sprites are, but I don''t know how to use them in OpenGL (use them in DirectX). I found one thing about it, but it used nVidia extensions and said it would only work with GeForce4 Ti which didn''t sound right...
Can someone point me to some resources on using them in OpenGL, without extensions if possible, else ARB extensions only?