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Vertically oriented text...

Started by Floating Jan 9, 2003 at 7:18 PM 4 replies 350+ views
Original Post
Floating
Floating
Hi, How can I display a vertically oriented text with glCallLists?? I want my text to appear in that way that you can read it normally when you turn your monitor 90 degrees counterclock-wise. It seems that glRotate doesn''t affect the orientation of my text... Thanks
Floating
Floating
The problem is that glRotatef affects the raster position, not the orientation of the text. I read somewhere in NeHe''s tutorials that bitmap fonts can''t be rotated. Is that true?
Is there a simple way around this problem?
Brother Bob
Brother Bob
Bitmaps can''t be rotated, just like you say Floating. Your best bet is to make a texture out of the font and map it onto a quad. A quad can, of course, be rotated.
Floating
Floating
Thanks Brother Bob!

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