Original Post
I''m creating a C++ DirectDraw7 app using the DirectX 9.0 SDK and VS.NET. Running in debug mode, I get the following text in my output(debug) window:
HEAP[NetWorks.exe]: Invalid allocation size - A31FC740 (exceeded 7ffdefff)
How can this be, since I have not a single ''new'' operator (in C this would be like malloc()) in my entire source? Note that the application is eitherwise fully-functional, no crashes, etc... Any idea on how to remove this annoying text?