Original Post
This has bugged me for a while -- on my old system (geforce1), after heavy use for a few weeks, opengl apps will quit working (quake2, and even really simple stuff will fail to init)... but Quake3 always works. A friend of mine can't get opengl stuff to work on his computer, but Quake3 does... What kind of magic does Quake3 work in order to get OpenGL to work all the time, and moreover, how do I put it into my games?
[edited by - jitspoe on January 23, 2003 5:33:49 PM]