Original Post
Since I think with all my AI that they should control their avatars the same ways the player does (not really an AI breakthrough), my bots control their ships with a mouse, the same way the player has to. The mouse doesn''t instantaniously move to where they want it, rather, it moves towards the ships for a more realistic effect. But the AI mouse movement is really accurate. A human player has more inaccurate, jerky move movements. Which is what I''m trying to simulate.
How can I do that?