Original Post
Hi,
i'm testing light beginning from a GLUT example i've found on OpenGL.org (spots.c). I've added a sphere in the scene but there's something i cant understand:
1) with some angles view there's like a hole above the sphere
2) with some angles view black spots appear on the sphere surfaces
Can someone explain me why? The exe + source code is avaiable on:
http://digilander.libero.it/saviour/VirtualGL.zip
I want to understand
PS you can rotate the scene with A and D keys
[edited by - sod on February 19, 2003 8:26:16 AM]