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Ray Tracing

Started by LinaInverse2010 Feb 19, 2003 at 11:58 AM 10 replies 1.2k views
Original Post
LinaInverse2010
LinaInverse2010
I''m thinking about writing a series of ray tracing articles and I want to see if there is interest out there. I know that it isn''t really related to game programming, but it is usually used in making cut scenes, so I think it has some relavence. The articles will focus on the theory and implementation of the topics. The ray tracer being designed will be, first, flexible and precise, and then designed for efficiency. This means if I will show speed ups that have no noticible effect on the final rendered picture. The whole idea is to get the bext looking picture as quick as possible (no where close to real time). But, anyways, heres a rough plan for the first few articles: 1) Basic Raytracing - Intro to Raytracing - Phong Shading with refraction and shadowing (Point Lights) - Object Intersection (Sphere, Plane, Constructive Solid Geometry, Polynomials) - Very basic optimizations 2) Distributed Raytracing - Soft Shadows (Area lights) - AntiAliasing (Adaptive and normal jittered) - Motion Blur - Diffuse Reflection (Maybe) - Depth of Field 3) Shading Models - Introduction to Local Illumination (BRDFs) - More in-depth view of phong shading - Anisotropic Shading models (Schlick) - Other Shading Models (Maybe) - Solid Texturing - Bump Mapping From there, if there is enough interest, I would make a global illumination article with emphasis on Photon Mapping. The articles will assume basic knowledge of the math behind matrices and vectors. I WILL NOT explain things such as dot products and Transformations. With each article will be an implemented version of theray tracer with the features in that article. Let me know if you think its a good idea for an article. Any comments or suggestions are also appreciated. LinaInverse2010
Nacho
Nacho
Excellent! Go for them! I haven´t learned much about raytracing myself but it´s something on my "to learn" list that I´m planning to tackle in a few months.
Wolfmanyoda
Wolfmanyoda
Raytracing has been on my "to learn" list for quite awhile as well.
I just haven''t had the time to delve into by myself yet, so I would really welcome some articles on it.
Taharez
Taharez
Very nice idea, seems like a good list you have there too, so I''d just like to say I would be interested :D
cab
cab
Hi all

GREAT !!!!
I would be interested too. Do it please.

LinaInverse2010
LinaInverse2010
Ok, well I''ll start working on the first one today. I''ll try to have it up this week.

LinaInverse2010
LinaInverse2010
LinaInverse2010
I have a place I can host the website if needed, but I''d rather host it somewhere else. Also I''m looking for a template for the series. I have no web design skill what-so-ever. If you have suggestions for either of these, please tell me.

I will put the address up when its finished.

LinaInverse2010
LinaInverse2010
LinaInverse2010
I''m looking for someone to help me edit the article. I should have the first copy done this weekend, but I need someone to just look it over to check for mistakes. So if anybody knows about raytracing, I could use your help to just check over the article before it is put up on the internet.

LinaInverse2010

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