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GLVoid ()

Started by Rome Feb 20, 2003 at 11:27 AM 1 replies 300+ views
Original Post
Rome
Rome
can you use the original Void() or int() instead of GLVoid or does it make no difference at all. Also I´m adding onto the base code and want to put everything in a new cpp file, trying to add a function of DrawCube() where everything is drawn, it´s actually linking to a new cpp file where it really is, but it doesn´t work. I also tried linking both cpp files to a header which has void DrawCube(), but still doesn´t work. Someone help please, i´m just trying to be a bit more organized. If possible, could someone just post a quick example, i´m probably doing just one simple thing wrong.. again.
sphinx23
sphinx23
''GLvoid'' is defined as ''void''. The same goes with ''GLint'',
''GLfloat'' etc.

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