Original Post
Howdy.
So I really like OpenGL, and despite how pointless it may seem, I decided to make a .X loader that didn''t require me to install the DXSDK.
Then I figured, -hey-, that means it would work on other platforms, so, my question is: should I continue this development?
Right now I''m happy with what I''ve got: a 90% working ascii .X loader, and 50% binary loader.
It started as one of those programmer things where you do it because, but I don''t intend on finishing the binary part unless people are interested.
Opinions?