Original Post
Well I''m to the point in my game where i will need to be making a Level Editor. Wasn''t realy sure which forum to post this in, but since the people here seem to know what they''re doing, this one seemed as good as any. Plus, this is programming theory as it hasn''t been implemented yet. The problem goes something like this: I want to be able to write my own level editor so i can format levels MY way (plus canned level editors are icky). What i would like to do is somehow tile four windows in a windows window with a horizontal and vertical scroll bar for each and do this in C++. When the bar is scrolled, i wanna be able to use a function to tell what happens (the openGL thingy scrolls). I would also like a text box at the bottom and several file windows, but I have already figured out this. If somebody could somehow refer me to a source that explains something like how to put a OpenGL window in a VB pictureBox this would be PERFECT!!! Also if somebody could tell me how to do the entire thing in C++ that would be even better. I could also use a site with some source code or a site with some stuff written on this very subject. Any comments on how others made their level editors would be helpful as well!
Be sure to check out my FPS project at WWW.HaVoKsite.TK
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