Original Post
Hi all,
I have been working on an OpenGL demo for 3 months now using the MS.Net C++ IDE and now its finished I''m not shure how to build and exe that would run on any machine (that does not have the relevant dll''s installed that come as part of that development enviroment) Like the ms C++ runtime lib. Is there a way to build the app where all there required methods are included in to the final executable? Or if not what dlls do I need to package with my demo so that it car be run on any machine?
I would appreciate your comments.
Thanx
Antoan