Original Post
Right now I''m working on a simple raytracer. Right now it has specular reflection, rudientary shadows, and ambient and diffuse lighting using point lights. It only has spheres and triangles now.
Features to add:
directional & spot lights
better shadowing
refraction
diffuse reflection
easy-to-use file format for loading scenes
I''ll post a link to some screenshots soon. I''m going to make the source code available for anyone who wants it. E-mail me if you want the source code for it.
''There''s something out there....something stupid...''
''I think I''m going to be ill. Is that a problem for you?''
''[You] overestimate my conscience by assuming that I have one.''
- Daria