Original Post
Today I wondered if it is possible to use textures of EXTREME sizes (8192x8192 or more)?
1) Would it be better to use a single file or split it up into smaller pieces?
2) What fileformats (compression?) would be suitable?
3) How would I load these textures (Compression with S3TC?) ?
4) Would mipmapping be possible?
5) Can graphic cards handle these things? ( I remember that my old Vodoo2 was limited to 256x256 or something ;-) )