Original Post
me and two of my friends from school are thinking about making a game. good for us, right?
we are attacking it quite agressively only we are new at it, neither of us have actually attempted making a game or have any or a moderate amount of experience. i have tried to help on a project once before through this site, i just didnt have what it took i suppose. i think maybe i didnt realize how much dedication and patience it took. the project became nothing, other than gaining a few internet friends.
i want to try again and learn from my experiences.
i think we need some better organization. me and my mates are starting in the middle it feels, which i feel isnt nessissarily a bad thing, just at times we get lost in our conversations.
i was wondering if anyone could point me to finding some help with getting organized in our designing processes, or maybe even some advice on our particular scenario.
so far what we have decided is that we will meet once a week, on a tuesday night, and discuss ''our game'' .. ''the game''. everyweek we will decide on a homework assignment for the group to have it accomplished for the next meeting. at the meetings we will brainstorm on ideas for ''the game'' and sketch out our ideas together, maybe over some village inn french dips
or whatever, and together make decisions about what type of game, story, ect.
we have come up with a foundation idea for the game that we feel will make it appealing. we also have discussed the games goals and overall purpose which have not yet been agreed upon and we have set a few team rules and expectations.
then we brainstormed on different elements of the game concepts and story. we will meet together for our first offical meeting tonight and talk more about ''the game'' and decide on an assignment for next week.
another problem:
we are hoping to design the entire game out and begin all the artwork, story and music phase and look for the other talent we need afterward. the problem i see is that our passion for the game is not to make money but to make a game, so i fear we may not find the help we will need to make the game breath to life, the help that we would like i guess i should say.
being new to this, i was wondering what this mass''s opinion on wither we would be able to find people intersted in making a game based on all the artwork and concept laying out in front of them for no pay. obviously we could try to sell it afterward but we may even just give it away for free. would you, as a member of this community, hate to hear such a thing? (not from a consumer point-of-view, but as a talent. obviously
)
"either way we had fun" is how i see it. we all do want to see our art in a game and maybe one tuesday we might.
thanks all.
student, art institute of phoenix
game art and design