Original Post
I was wondering how you would get an object that you''ve animated and rendered in a modelling program already into a game, all that is needed is placement. Would this method cut down signifcantly on processing power being used or would it make much of a difference? For a game i''m in the early stages of making i''m wanting to have a lot of animated objects in the rooms, to give it a feeling like it''s alive but rendering it from the engine seems like it would hurt performance tremendously. Thanks for any response.