Original Post
I tried this to Multiply the Matricies:
for(int i=0;i<4;i++)
{
float sum =0;
for(int j=0;j<4;j++)
{
sum += M1[j] * M2[j][i]
}
M3[i][j] = sum;
}
And I made my rotation Matrix and tried to Multiply it by a Idenity Matrix and it doesnt come out the same. Are you sure that will work. Because I know the rotation matrix is right, Ive tested it, but when I use that code above, and multiply it by an Idenity Matrix, it doesnt come out the same, and ideas?