Original Post
I tried to make a simple wrapper for DirectX and it''s vertexbuffer''s. All it is suppose to do now is show a triangle. It compiles and clears the buffer to a specified color, but i do not ren´der whats in my vertexbuffer. Why?
code here: home.student.uu.se/r/rosj6873/discordia.rar
LizardCPP
