Original Post
I remember I read a long time ago reading somewhere that since most games take 4+ hours to compile. Compiles are only done every other day. So I came here and asked Kiwidog (who at the time was working on unreal 2) how he handled this. I remember he said "You get used to it". Here I am again, looking at how it is to work without testing the code your working on and I''m thinking I won''t beable to make it if I can''t see my code run. So I''m thinking maybe I mistook the information from long ago. Maybe programmers have like little test beds they use to test their sun flare code and such instead of buildnig the entire game. Can anyone shed some light?
~Wave