Original Post
Ok, i am working on a 2d side scrolling arcade game. I wanted to make 2d in 3d because all my units are 3d models and, in 2d i am limited to sprites. Anyways i started off with perspective projection, but the units look different at different positions of the screen, i mean the units look kinda rotated (along the x-axis) when they are on the top or bottom of the screen. i also have a simple 3d terrain as a backdrop. And my particle system (PS) works on perspective projection. Orthogonal projection is what i want for my units, but my PS and terrain wont work in that mode. So what do i do ?? i can many be change PS to work on Ortho, but i am not sure about the terrain. So how do i go about solving this issue. Switch everything to ortho? or switch everything to perspective and manipulate the units so that they look the same no matter where they are on the screen..
any valuble help would be greatly appreciated.
Thanx