Original Post
A 30-minute testing session with my new camera controller inspired a question: is motion sickness caused by a computer game considered annoying or realistic and fun in a kinky way?
When there is no reason to cause motion sickness - for example the character standing still - it is of course evil, but what about situations where the player''s character would certainly be fighting with their stomach?
Clicky for an example screenshot.
The motion sickness itself is not the desired effect of the camera movement. The camera motion looks really good in my opinion, and increases immersion as the world doesn''t seem awkwardly static anymore. As a side effect, in certain gut-clenching situations, I get nauseous.
So I''m asking for your opinions. Is this desirable realism, or a heavy cost for the otherwise good(?) camera?