Original Post
I''m working on a little project in DirectX Managed using C#.
I have a main MDI Form with windowed 3D views.
The application seems to work fine for some time. But, if I let the app run for about 2 minutes or longer, the entire program starts to drag. This gets worse as times goes by.
I create the D3D device how it should be and I manage my vertex buffers and swapchains well.
If anyone has run into similar problems or knows of a way I can fix this, I would be very grateful.