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Blitz3D and AI

Started by November 30, 2003 05:32 AM
-1 comments, last by AlbertoT 20 years, 11 months ago
Hello I am testing in this period Blitz3D. I want to reduce to a minimum the development time for graphics and sound, even accepting some compromises. On the contrary I want to use AI algo''s as sophisticated as possible. I own " AI Techniques " and " AI Game programming wisdom " these book make extensive use of c++, classes and STL . Blitz3D is based on a basic like programming language but it can import .dll written in C++. May expect major problems in integrating Blitz3D (or equivalent) graphics with AI code written in C++? Thanks in advance

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