Original Post
Hi, how can i map every single piece of a bitmap texture to the appropriate polygon? i tried to attach a bitmap to an md2 model, but it apply all the bitmap at every single part of the md2 model(all the bitmap on one arm, all the bitmap o the other arm, all the bitmap on the face, all the bitmap on one leg and all on the other leg...), i would draw in the bitmap every part of the body and then map the parts on the appropriate piece of the md2 model.
Thanks
Kev