Original Post
OK I''ve been reading up on texture and materials etc but cannot get a nice finished rendered view of my mesh.
I create a sphere using anim8or and set a material to blue. When I view this is scene view or render to jpg file the sphere has a nice shiney surface to it with light reflecting off it.
So in my code I load the mesh file and the matrial but when I set fillmode to solid that''s all I get, a solid non reflective colour.
I have found some good tutorials at http://www.directx4.net and have searched the web for others but the answer eludes me
Please do you DX gurus wish to help?