Original Post
Hi!
I seem to have problem saving a mesh to .x file. I have no problem saving the mesh info except for the TextureFilename which should appear within the material. I always get runtime exception whenever I try to save the TextureFilename. When I looked at the DX documentation, it says the TextureFilename uses the type STRING. I don''t know how to use this type so I just use char. However, the error still persist. Any idea what''s wrong?
With regards,
QueSerraSerraBoY