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Turns
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The more general what you ask for, the more mays there are to do it.
But the general attack here would be to keep your game-related variables (object positions/statuses(I have never used that word in my life)) constant until you get the go ahead to move on to the next turn. Then process all the action that occured during that turn. Lather, rinse and repeat.
But the general attack here would be to keep your game-related variables (object positions/statuses(I have never used that word in my life)) constant until you get the go ahead to move on to the next turn. Then process all the action that occured during that turn. Lather, rinse and repeat.
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