Original Post
How does D3D know which values are which things
like:
Structure A
{
Position Vector3;
Texture1 Vector2;
Texture2 Vector2;
}
is that not the same as:
Structure A
{
Position Vector3;
Texture2 Vector2;
Texture1 Vector2;
}
Does it evaluate in sequential order and if so where can i find the order that values are supposed to be in?