Original Post
Hi do you know what the correct values are to tile a texture 5 *5?
heres my code, my problem is that the textures are being angled as well as tiled.
{ 0.75f, 0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 0.0f, 0.0f},
{-0.75f, -0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 5.5f, 0.0f},
{ 0.75f, -0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 5.0f, 5.0f},
{ 0.75f, 0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 5.0f, 5.0f},
{-0.75f, 0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 5.0f, 0.0f},
{-0.75f, -0.75f, 0.2f, 0.0f, 0.0f, 1.0f,
D3DCOLOR_ARGB(170,255,255,255), 0.0f, 5.0f}
all sugestions welcome.