Original Post
Hello to All,
How do I create an application using opengl and C that does the following.
An applictaion that allows the user to draw images using primitive objects and animate them.
The application should present the user with a static primitive
object menu,a drawing area and a transformations menu(can be
static or popup).
The Primitive objects menu should include the following options:
Line, Circle, Ellipse, Arc, Box(Rectangle).After the user selects
an option from this menu then the user should be prompted to enter the relevant data needed to draw the selected opject.E.G
if the user selects a line from the menu then user should then be
be asked to enter two coordinates for the starting point and two
coordinates for the ending point.After user enters the data the
line is drawn on the screen in the drawing area.
The Transformation Menu: the user should be allowed to select and object and then select a transformation from the transformation menu.This menu should include the following options:
Translate
Rotate
Scale
Shear(x and y)
Reflect
Save Image
Retrieve Image
Exit
Transformations should be done in several increments and not one
big step and should be performed using the Normalized Homogenous
Coordinate sysetem.
Thanks A Million