All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
23
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Networking and Multiplayer
Advertisement
Game Soundtracks
Networking and Multiplayer
Programming
Started by
JamesMB
April 03, 2004 12:20 PM
1
comment, last by
JamesMB
20 years, 10 months ago
JamesMB
Author
122
April 03, 2004 12:20 PM
a
[Edited by - JamesMB on June 24, 2009 6:16:15 PM]
Cancel
Save
Megahertz
286
April 03, 2004 05:27 PM
Wrong forum. =)
-=[ Megahertz ]=-
-=[Megahertz]=-
Cancel
Save
Advertisement
nekoflux
173
April 04, 2004 01:17 PM
James:
Your style of music sounds like the right kind of genre for a project I''m working on. I''d love to hear samples!
contact me on msn, my screen name/ email is web_fella@hotmail.com
hope to hear from you soon!
neko
nekoflux
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
C++ pointers that are released upon going out of scope
General and Gameplay Programming
Adding Support for Custom Literal Constants
AngelCode
click and drag sprite
For Beginners
PGS solver implementation problems
Math and Physics
How to Resolve This Normal Issue?
Graphics and GPU Programming
"using namespace" support?
AngelCode
Advertisement
Recommended Tutorials
Madsen's Musings Ep.20: Creating Exposure
Music and Sound FX
SDL & Fonts
General and Gameplay Programming
Getting into Games through Education: Preparing for Interview
Career Development
Make a Neon Sign in Blender
Visual Arts
Bresenham's Line and Circle Algorithms
Graphics and GPU Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top