Original Post
Hey guys I am starting a little open source engine for fun as I am ending my college term pretty soon and thought it best if I work in the game industry to trully know most aspects of an engine. So either way here is a little engine that I was hoping people could test and from the response, I will make it open (hopefully it runs ok for everyone).
http://deaddoggeorge.tripod.com/LittleDemoEngine.zip
(1.8 meg)
It uses my own fairly balanced AABB, my own octree, boned animations with blending, Actors with collision (thus far just the camera is moving with tiny as a non-moving actor), screen capturing, physics, etc... the basics for an engine. It is a windowed 800*600 window.
W - makes tiny wave while she runs
P - takes a picture
Up - Arrow moves