Original Post
Hi,
I''m reading in the keyboard state when using DirectInput. My question is, is there any way to configure DirectInput (or the keyboard device) so that a key is not recognized as being pressed until it has been released and re-pressed?
I don''t want my player to be able to hold down the CTRL key and have a repeated affect: I want the program to ignore the effect of the CTRL key until it is released and pressed once again.
Thanks
-Gauvir_Mucca