Original Post
I have an old piece of code that I am re-using. I draws a point list. Now I used to be able to set the color by setting the material. And it worked great. But now it looks like that''s not the way points are handled anymore. Everything else in my scene shows up great with full color. And I know this worked before with older versions of directX. Does anyone know if it was changed to specifically be told at the vector level only now?