Original Post
Hi, im trying to implement a 3D curve, that give a set off control points interpolate all the points (passing throught all of them). So i think 3D Splines is the answer. My question is, what kind of spline should i use. Bezier, natural , B-Spline(i think not). I read something about Bezier curves and figure out that they just pass throught the first and last points in a group of four. So, if i need to pass through all the points i should calculate 2 middle points for each pair. Does anyone knows a link, article, piece of code or something like this that i can read or interpret?..
thanks.