Original Post
For a few days now I have been working on porting a couple of my OpenGL programms from VC++ to C#. Anyway, I am using CsGL for my OpenGL functions etc... But for some reason I can not get glVertexPointer() or glTexCoordPointer() to work. Mainly because in the RedBook and OpenGL specs it gives the final paramter of these functions are pointers, But we don''t use pointers with C# (.NET framework).
Can someone PLEASE tell me how I can use both of these functions without the use of pointers? I think you can define an array of the points you want rendered or something, and somhow use that? I am not sure. But I would really appreciate ANY help with this, there is bugger all on the net!
Thanks HEAPS in advance.
Cheers,
MeeZ