Original Post
Okay I''ve gone all over and read/completed DOZENS of gaming tutorials and quite frankly the ones I''ve found don''t help all too much. They teach how to do simple games, that require one source file to run....then you open the source to a large game, see a thousand files and projects, and go hit your head in a wall...these small tutorials don''t explain keywords like "extern" or anything, so most people don''t even know HOW to use another file even if they wanted to!!
Well here''s what I''m looking for. I want to find a tutorial that actually steps through a larger game. Explains how .DLLs can actually be implemented, how to load and save to files (for settings and such, like .xml or something), a good look at loading 3D models from 3DS Max or Softimage or something, world layout and design, and an actual idea of how professional games are laid out! I know the most annoying thing is when you go and look at a tutorial and they say "Download this wrapper, then just type this and that..." etc....cause you may know how to make a game using the wrapper, BUT YOU STILL DON''T KNOW HOW TO PROGRAM!!! Maybe teach us HOW to make a wrapper, or something, instead of just saying "Here, this is easier...do this." How about a tutorial for dummies? A tutorial that doesn''t assume you know what you''re doing, or doesn''t force you to use an alien wrapper that no professional programmer would even look at.
I know this may be asking a lot, but does anyone have any ideas? Feel free to email me if you have a professional-grade tutorial that you just don''t want floating around publicly on the net. Thanks.
Dravidian Kayne~
