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Car physics

Started by fatG 3 replies 550+ views
Original Post
fatG
fatG
Anybody know any links that can help me with settings my top-view car with some phyisics similar to GTA and Death Rally? I think its basic 4-point mass body, nothing more, so anyone please? Thanx
fatG
3dModelMan
3dModelMan
Hi,

Go here for a start. (My home page).

If you want any more help, shout up.

Bye

Matt

Edited by - 3dmodelman on September 4, 2000 1:51:10 PM
sigmaent
sigmaent
Hallo!
Well a good tip when developing car games and other games as well is to take a look on movies with a lot of car chases in this case.
In those movies you will get the hang of it how the car physics work. Also another thing to do is too look at Car racing on TV.




Daniel Westerstål
http://sigmaent.cjb.net
http://lookfast.cjb.net
Esap1
Esap1
Or Burn out and slide your own car around
ahw
ahw
Good old physics. Take any book of Leaving cert level and you should have the basics. As well, there are some excellent articles on friction collision and the like somewhere in Gamasutra. Gotta check it out

youpla :-P
-----------------------------Sancte Isidore ora pro nobis !

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