Original Post
I am in serious need of help, I have been trying to get collision detection in a tile based game, but to no luck. I simply don''t know how to implement it, so if anyone could take a look at my source ( http://www.angelfire.com/ia/phyber75/nbb_tiles.zip ) and just give me some hint at how I should go about getting it to work (the source in the link has absolutely no collision detection, you can just "walk" around...
Any help is appreciated, and I pray someone will have the patience to look at my code...
Mikael Jacobson