Original Post
Hi there everyone. First off I wanted to say this is my first time posting in the design forums and I've been an avid reader for a number of months, cheers to you all! I just wanted to start by asking what you all thought about crossover gaming, or rather, as the title of the thread implies, variations on a theme. What I mean by this is say taking the basics of a simple board game (i.e. chess, Othello, etc.) and using their rules and conditions as the core foundation for a broader based strategy game that had a goal similar to Risk or Axis and Allies. Picture if you will a chess board, but instead of black and white squares, they were different sectors or regions to a kingdom or even space system. They would retain all attributes of the previous black or white square in that the land/space regions served no purpose other than to bring out a more themed variation of the core game (i.e. you are fighting over certain territories/sectors instead of black and white squares). This isn't something to totally redefine a game of chess or any other modified board game, but perhaps to set it to a themed backstory, using the pieces as historical units, protagonists/antagonists or even alien space ships that took part in the great X invasion of the 12th millenia, something to that extent. I am more looking to combine backstory and character to rather characterless games, what do you think?