Original Post
Are there any *good* beginner tutorials out there for Vertex Buffer Objects? Basically I want to know how they are implemented. I've been reading the book "Core techniques and algorithms in game programming" and Daniel hints at these, but they were not available at the time. I've also got no familiarity with Vertex Arrays... which I guess would probably help. Can anyone point me in the right direction? Or even help out just a little? Thanks.