Original Post
Hello! I'm currently working on a 64kb intro ( I pressume you know what that is :-) ) and has come to a halt. I'm trying to use shaders but haven't found any info about using shader without using d3dx9 commands. Just by declaring a single d3dxvector3 my exe grows with ~90kb and that is not good while coding for minimal size. Any Ideas how this can be achived? ( I ignore the default libraries and compile for smallest size ) Thanks Y'all!