Original Post
i know i have to render the scene for each light. ok, that's what i do.. but on the screen i have only one light, only the last i render :/ (i mean, if i have 2 lights,named A and B, if i render the map in this order Draw(light[A]); Draw(light); on the screen i've only the B light) there should be something i dunno... probably with texture combiners :/