Original Post
Recently, I have been looking at different third party engines. So far, I have really only looked at OGRE and Torque. I am pretty sure I am not interested in Torque (nothing personal Torque). However, at first glance OGRE looks pretty full featured for rendering 3D graphics. Also, I really like the fact that it can work with DirectX, since that is what I know. I am a bit disappointed that it doesn't support collision detection; but I guess that it not the job of a rendering engine. That said, I know next to nothing about SDL and Allegro other than what I have read here and on their web sites. Can someone provide some details as to how they would compare with OGRE from a rendering engine perspective? Do they have all the same features? Do they support collision detection; or do I have to write my own or use one of the third party ones mentioned in the other thread? Anything would be helpful? I am sure they are all good; it just comes down to what features you value the most. Thanks