Original Post
Hi all, I'm doing some DirectPlay stuff, and of course ran into the threading issue. I want to use DirectPlay8 Thread Pool to force it to use my main thread, but I'm running into a couple issues. The first is, no matter what I link in, CLSID_DirectPlay8ThreadPool and IID_IDirectPlay8Address are unresolved externals. Now, the issue might be what version of DirectPlay I'm using-- 8. However, since it has "DirectPlay8" in the function name, I sort of assumed that it would work there. There seems to be precious little information on this on the web, so can anyone help me? What library do I need to link in to get this thread pool stuff? Thanks!